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nand2tetris/projects/03/a/PC.hdl
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// This file is part of www.nand2tetris.org
// and the book "The Elements of Computing Systems"
// by Nisan and Schocken, MIT Press.
// File name: projects/03/a/PC.hdl
/**
* A 16-bit counter with load and reset control bits.
* if (reset[t] == 1) out[t+1] = 0
* else if (load[t] == 1) out[t+1] = in[t]
* else if (inc[t] == 1) out[t+1] = out[t] + 1 (integer addition)
* else out[t+1] = out[t]
*/
CHIP PC {
IN in[16],load,inc,reset;
OUT out[16];
PARTS:
DMux8Way(in=true,sel[0]=reset,sel[1]=load,sel[2]=inc,a=a,b=b,c=c,d=d,e=e,f=f,g=g,h=h);
DFF(in=inc,out=inct);
And(a=inc,b=inct,out=out1);
Mux16(a=in,b=out4,sel=out1,out=out2);
Inc16(in=out2,out=out3);
Register(in=out3,load=load,out=out4,out=out);
Not(in=a,out=notа);
Register(in=in,load=notа,out=outA);
And16(a[0..15]=false,b[0..15]=false,out=outB);
Register(in=in,load=c,out=outC);
And16(a[0..15]=false,b[0..15]=false,out=outD);
And16(a[0..15]=false,b[0..15]=false,out=outF);
Register(in=in,load=g,out=outG);
And16(a[0..15]=false,b[0..15]=false,out=outH);
And16(a[0..15]=false,b[0..15]=false,out=outE);
Mux8Way16(a=outA,b=outB,c=outC,d=outD,e=outE,f=outF,g=outG,h=outH,sel[0]=reset,sel[1]=load,sel[2]=inc,out=out67);
}