// This file is part of www.nand2tetris.org // and the book "The Elements of Computing Systems" // by Nisan and Schocken, MIT Press. // File name: projects/05/Memory.hdl /** * The complete address space of the Hack computer's memory, * including RAM and memory-mapped I/O. * The chip facilitates read and write operations, as follows: * Read: out(t) = Memory[address(t)](t) * Write: if load(t-1) then Memory[address(t-1)](t) = in(t-1) * In words: the chip always outputs the value stored at the memory * location specified by address. If load==1, the in value is loaded * into the memory location specified by address. This value becomes * available through the out output from the next time step onward. * Address space rules: * Only the upper 16K+8K+1 words of the Memory chip are used. * Access to address>0x6000 is invalid. Access to any address in * the range 0x4000-0x5FFF results in accessing the screen memory * map. Access to address 0x6000 results in accessing the keyboard * memory map. The behavior in these addresses is described in the * Screen and Keyboard chip specifications given in the book. */ CHIP Memory { IN in[16], load, address[15]; OUT out[16]; PARTS: DMux4Way(in=load,sel[0]=address[13],sel[1]=address[14] ,a=ram16k ,b=ram16k2,c=ramScreen); Or(a=ram16k ,b=ram16k2 ,out=ram16end); RAM16K(in=in ,load=ram16end ,address=address[0..13] ,out=out1); Screen(in=in ,load=ramScreen ,address=address[0..12] ,out=out2); Keyboard(out=outKey); Mux4Way16(a=out1 ,b=out1 ,c=out2 ,d=outKey ,sel[0]=address[13],sel[1]=address[14] ,out=out); }