function Main.main 5 push constant 8000 push constant 333 call Memory.poke 2 pop temp 0 push constant 8000 call Memory.peek 1 pop local 0 push constant 8001 push local 0 push constant 1 add call Memory.poke 2 pop temp 0 push constant 3 call Array.new 1 pop local 2 push local 2 push constant 2 push constant 222 pop temp 1 add pop pointer 1 push temp 1 pop that 0 push constant 8002 push local 2 push constant 2 add pop pointer 1 push that 0 call Memory.poke 2 pop temp 0 push constant 0 pop local 1 push constant 3 call Array.new 1 pop local 3 push local 3 push constant 1 push local 2 push constant 2 add pop pointer 1 push that 0 push constant 100 sub pop temp 1 add pop pointer 1 push temp 1 pop that 0 push local 3 push local 2 eq not if-goto L0 push constant 1 pop local 1 goto L1 label L0 label L1 push constant 8003 push local 3 push constant 1 add pop pointer 1 push that 0 push local 1 add call Memory.poke 2 pop temp 0 push constant 0 pop local 1 push constant 500 call Array.new 1 pop local 4 push local 4 push constant 499 push local 2 push constant 2 add pop pointer 1 push that 0 push local 3 push constant 1 add pop pointer 1 push that 0 sub pop temp 1 add pop pointer 1 push temp 1 pop that 0 push local 4 push local 2 eq not if-goto L2 push constant 1 pop local 1 goto L3 label L2 label L3 push local 4 push local 3 eq not if-goto L4 push local 1 push constant 10 add pop local 1 goto L5 label L4 label L5 push constant 8004 push local 4 push constant 499 add pop pointer 1 push that 0 push local 1 add call Memory.poke 2 pop temp 0 push local 2 call Array.dispose 1 pop temp 0 push local 3 call Array.dispose 1 pop temp 0 push constant 0 pop local 1 push constant 3 call Array.new 1 pop local 3 push local 3 push constant 0 push local 4 push constant 499 add pop pointer 1 push that 0 push constant 90 sub pop temp 1 add pop pointer 1 push temp 1 pop that 0 push local 3 push local 4 eq not if-goto L6 push constant 1 pop local 1 goto L7 label L6 label L7 push constant 8005 push local 3 push constant 0 add pop pointer 1 push that 0 push local 1 add call Memory.poke 2 pop temp 0 push local 4 call Array.dispose 1 pop temp 0 push local 3 call Array.dispose 1 pop temp 0 push constant 0 return