function Piece.new 0 push constant 11 call Memory.alloc 1 pop pointer 0 push argument 0 pop this 0 push argument 1 pop this 1 push argument 2 pop this 2 push argument 3 pop this 3 push argument 4 pop this 4 push argument 5 pop this 5 push argument 6 pop this 6 push argument 7 pop this 7 push argument 8 pop this 8 push constant 0 pop this 9 push constant 0 not pop this 10 push pointer 0 return function Piece.init 1 push constant 0 pop static 0 push constant 511 pop static 1 push constant 0 pop static 2 push constant 255 pop static 3 push constant 16 call Array.new 1 pop static 5 push constant 0 push static 5 add push constant 1 pop temp 0 pop pointer 1 push temp 0 pop that 0 label WHILE_EXP0 push local 0 push constant 15 lt not if-goto WHILE_END0 push local 0 push constant 1 add pop local 0 push local 0 push static 5 add push local 0 push constant 1 sub push static 5 add pop pointer 1 push that 0 push local 0 push constant 1 sub push static 5 add pop pointer 1 push that 0 add pop temp 0 pop pointer 1 push temp 0 pop that 0 goto WHILE_EXP0 label WHILE_END0 push constant 0 return function Piece.dispose 0 push argument 0 pop pointer 0 push pointer 0 call Memory.deAlloc 1 pop temp 0 push constant 0 return function Piece.draw 1 push argument 0 pop pointer 0 push constant 0 not pop local 0 push this 0 push this 1 call Piece.sample 2 push local 0 and pop local 0 push this 2 push this 3 call Piece.sample 2 push local 0 and pop local 0 push this 4 push this 5 call Piece.sample 2 push local 0 and pop local 0 push this 6 push this 7 call Piece.sample 2 push local 0 and pop local 0 push local 0 if-goto IF_TRUE0 goto IF_FALSE0 label IF_TRUE0 push constant 0 not call Screen.setColor 1 pop temp 0 push this 0 push this 1 push this 2 push this 3 call Screen.drawRectangle 4 pop temp 0 push this 4 push this 5 push this 6 push this 7 call Screen.drawRectangle 4 pop temp 0 push constant 0 not return label IF_FALSE0 push constant 0 return function Piece.erase 0 push argument 0 pop pointer 0 push constant 0 call Screen.setColor 1 pop temp 0 push this 0 push this 3 push this 2 push this 3 call Screen.drawRectangle 4 pop temp 0 push this 4 push this 5 push this 6 push this 7 call Screen.drawRectangle 4 pop temp 0 push constant 0 return function Piece.sample 4 push argument 0 push constant 16 call Math.divide 2 pop local 3 push constant 32 push argument 1 call Math.multiply 2 push local 3 add push constant 16384 add pop local 1 push local 1 push constant 24576 gt if-goto IF_TRUE0 goto IF_FALSE0 label IF_TRUE0 push constant 0 return label IF_FALSE0 push local 1 call Memory.peek 1 pop local 0 push local 0 push constant 0 eq if-goto IF_TRUE1 goto IF_FALSE1 label IF_TRUE1 push constant 0 not return label IF_FALSE1 push constant 0 return function Piece.getMove 0 push argument 0 pop pointer 0 push this 10 return function Piece.fullSample 6 push argument 0 pop pointer 0 push argument 1 push constant 1 eq if-goto IF_TRUE0 goto IF_FALSE0 label IF_TRUE0 push this 2 push this 0 sub pop local 0 push this 6 push this 4 sub pop local 1 push constant 0 not pop local 4 label WHILE_EXP0 push local 2 push local 0 lt not if-goto WHILE_END0 push constant 0 pop local 3 push constant 0 pop local 5 label WHILE_EXP1 push local 3 push local 1 lt not if-goto WHILE_END1 push this 0 push local 2 add push this 4 push local 3 add eq if-goto IF_TRUE1 goto IF_FALSE1 label IF_TRUE1 push constant 0 not pop local 5 label IF_FALSE1 push local 4 push this 4 push local 3 add push this 7 push constant 1 add call Piece.sample 2 and pop local 4 push local 3 push constant 16 add pop local 3 goto WHILE_EXP1 label WHILE_END1 push local 5 not if-goto IF_TRUE2 goto IF_FALSE2 label IF_TRUE2 push local 4 push this 0 push local 2 add push this 3 push constant 1 add call Piece.sample 2 and pop local 4 label IF_FALSE2 push local 2 push constant 16 add pop local 2 goto WHILE_EXP0 label WHILE_END0 push local 4 return goto IF_END0 label IF_FALSE0 push argument 1 push constant 2 eq if-goto IF_TRUE3 goto IF_FALSE3 label IF_TRUE3 push this 3 push this 1 sub pop local 0 push this 7 push this 5 sub pop local 1 push constant 0 not pop local 4 label WHILE_EXP2 push local 2 push local 0 lt not if-goto WHILE_END2 push constant 0 pop local 3 push constant 0 pop local 5 label WHILE_EXP3 push local 3 push local 1 lt not if-goto WHILE_END3 push this 1 push local 2 add push this 5 push local 3 add eq if-goto IF_TRUE4 goto IF_FALSE4 label IF_TRUE4 push constant 0 not pop local 5 label IF_FALSE4 push local 4 push this 6 push constant 1 add push this 5 push local 3 add call Piece.sample 2 and pop local 4 push local 3 push constant 16 add pop local 3 goto WHILE_EXP3 label WHILE_END3 push local 5 not if-goto IF_TRUE5 goto IF_FALSE5 label IF_TRUE5 push local 4 push this 2 push constant 1 add push this 1 push local 2 add call Piece.sample 2 and pop local 4 label IF_FALSE5 push local 2 push constant 16 add pop local 2 goto WHILE_EXP2 label WHILE_END2 push local 4 return goto IF_END3 label IF_FALSE3 push this 3 push this 1 sub pop local 0 push this 7 push this 5 sub pop local 1 push constant 0 not pop local 4 label WHILE_EXP4 push local 2 push local 1 lt not if-goto WHILE_END4 push constant 0 pop local 3 push constant 0 pop local 5 label WHILE_EXP5 push local 3 push local 0 lt not if-goto WHILE_END5 push this 5 push local 2 add push this 1 push local 3 add eq if-goto IF_TRUE6 goto IF_FALSE6 label IF_TRUE6 push constant 0 not pop local 5 label IF_FALSE6 push local 4 push this 0 push constant 1 sub push this 1 push local 3 add call Piece.sample 2 and pop local 4 push local 3 push constant 16 add pop local 3 goto WHILE_EXP5 label WHILE_END5 push local 5 not if-goto IF_TRUE7 goto IF_FALSE7 label IF_TRUE7 push local 4 push this 4 push constant 1 sub push this 5 push local 2 add call Piece.sample 2 and pop local 4 label IF_FALSE7 push local 2 push constant 16 add pop local 2 goto WHILE_EXP4 label WHILE_END4 push local 4 return label IF_END3 label IF_END0 function Piece.moveDown 1 push argument 0 pop pointer 0 push this 3 push static 3 lt push this 7 push static 3 lt and push this 10 and push pointer 0 push constant 1 call Piece.fullSample 2 and if-goto IF_TRUE0 goto IF_FALSE0 label IF_TRUE0 label WHILE_EXP0 push local 0 push constant 16 lt not if-goto WHILE_END0 push constant 0 call Screen.setColor 1 pop temp 0 push this 0 push this 1 push this 2 push this 1 call Screen.drawRectangle 4 pop temp 0 push this 4 push this 5 push this 6 push this 5 call Screen.drawRectangle 4 pop temp 0 push this 1 push constant 1 add pop this 1 push this 3 push constant 1 add pop this 3 push this 5 push constant 1 add pop this 5 push this 7 push constant 1 add pop this 7 push constant 0 not call Screen.setColor 1 pop temp 0 push this 0 push this 3 push this 2 push this 3 call Screen.drawRectangle 4 pop temp 0 push this 4 push this 7 push this 6 push this 7 call Screen.drawRectangle 4 pop temp 0 push local 0 push constant 1 add pop local 0 push constant 10 call Sys.wait 1 pop temp 0 goto WHILE_EXP0 label WHILE_END0 goto IF_END0 label IF_FALSE0 push constant 0 pop this 10 label IF_END0 push constant 0 return function Piece.moveLeft 1 push argument 0 pop pointer 0 push this 0 push constant 15 add push static 0 gt push this 10 and push this 4 push constant 15 add push static 0 gt and push pointer 0 push constant 0 call Piece.fullSample 2 and if-goto IF_TRUE0 goto IF_FALSE0 label IF_TRUE0 label WHILE_EXP0 push local 0 push constant 16 lt not if-goto WHILE_END0 push constant 0 call Screen.setColor 1 pop temp 0 push this 2 push this 1 push this 2 push this 3 call Screen.drawRectangle 4 pop temp 0 push this 6 push this 5 push this 6 push this 7 call Screen.drawRectangle 4 pop temp 0 push this 0 push constant 1 sub pop this 0 push this 2 push constant 1 sub pop this 2 push this 4 push constant 1 sub pop this 4 push this 6 push constant 1 sub pop this 6 push constant 0 not call Screen.setColor 1 pop temp 0 push this 0 push this 1 push this 2 push this 3 call Screen.drawRectangle 4 pop temp 0 push this 4 push this 5 push this 6 push this 7 call Screen.drawRectangle 4 pop temp 0 push local 0 push constant 1 add pop local 0 push constant 10 call Sys.wait 1 pop temp 0 goto WHILE_EXP0 label WHILE_END0 label IF_FALSE0 push constant 0 return function Piece.moveRight 1 push argument 0 pop pointer 0 push this 6 push static 1 lt push this 10 and push this 2 push static 1 lt and push pointer 0 push constant 2 call Piece.fullSample 2 and if-goto IF_TRUE0 goto IF_FALSE0 label IF_TRUE0 label WHILE_EXP0 push local 0 push constant 16 lt not if-goto WHILE_END0 push constant 0 call Screen.setColor 1 pop temp 0 push this 0 push this 1 push this 0 push this 3 call Screen.drawRectangle 4 pop temp 0 push this 4 push this 5 push this 4 push this 7 call Screen.drawRectangle 4 pop temp 0 push this 0 push constant 1 add pop this 0 push this 2 push constant 1 add pop this 2 push this 4 push constant 1 add pop this 4 push this 6 push constant 1 add pop this 6 push constant 0 not call Screen.setColor 1 pop temp 0 push this 0 push this 1 push this 2 push this 3 call Screen.drawRectangle 4 pop temp 0 push this 4 push this 5 push this 6 push this 7 call Screen.drawRectangle 4 pop temp 0 push local 0 push constant 1 add pop local 0 push constant 10 call Sys.wait 1 pop temp 0 goto WHILE_EXP0 label WHILE_END0 label IF_FALSE0 push constant 0 return function Piece.reDraw 1 push argument 0 pop pointer 0 push argument 1 push constant 175 lt push argument 5 push constant 175 lt or push argument 3 push constant 336 gt or push argument 7 push constant 336 gt or if-goto IF_TRUE0 goto IF_FALSE0 label IF_TRUE0 push constant 0 return label IF_FALSE0 push argument 4 push constant 255 gt push argument 8 push constant 255 gt or push argument 2 push constant 0 lt or push argument 6 push constant 0 lt or if-goto IF_TRUE1 goto IF_FALSE1 label IF_TRUE1 push constant 0 return label IF_FALSE1 push argument 1 push argument 3 gt push argument 5 push argument 7 gt or push argument 2 push argument 4 gt or push argument 6 push argument 8 gt or if-goto IF_TRUE2 goto IF_FALSE2 label IF_TRUE2 push constant 0 return label IF_FALSE2 push constant 0 call Screen.setColor 1 pop temp 0 push this 0 push this 1 push this 2 push this 3 call Screen.drawRectangle 4 pop temp 0 push this 4 push this 5 push this 6 push this 7 call Screen.drawRectangle 4 pop temp 0 push constant 0 not call Screen.setColor 1 pop temp 0 push argument 1 pop this 0 push argument 2 pop this 1 push argument 3 pop this 2 push argument 4 pop this 3 push argument 5 pop this 4 push argument 6 pop this 5 push argument 7 pop this 6 push argument 8 pop this 7 push this 0 push this 1 push this 2 push this 3 call Screen.drawRectangle 4 pop temp 0 push this 4 push this 5 push this 6 push this 7 call Screen.drawRectangle 4 pop temp 0 push constant 0 return function Piece.rotate 1 push argument 0 pop pointer 0 push constant 0 not pop local 0 push this 9 push constant 0 eq if-goto IF_TRUE0 goto IF_FALSE0 label IF_TRUE0 push this 8 push constant 0 eq if-goto IF_TRUE1 goto IF_FALSE1 label IF_TRUE1 push this 6 push this 1 call Piece.sample 2 push local 0 and pop local 0 push this 6 push this 1 push constant 1 sub call Piece.sample 2 push local 0 and pop local 0 push local 0 if-goto IF_TRUE2 goto IF_FALSE2 label IF_TRUE2 push pointer 0 push this 0 push this 1 push this 2 push this 3 push this 6 push constant 15 sub push this 7 push constant 47 sub push this 6 push this 7 call Piece.reDraw 9 pop temp 0 push constant 1 pop this 9 label IF_FALSE2 label IF_FALSE1 push this 8 push constant 1 eq if-goto IF_TRUE3 goto IF_FALSE3 label IF_TRUE3 push this 0 push constant 16 add push this 1 call Piece.sample 2 push local 0 and pop local 0 push this 0 push constant 16 add push this 1 push constant 16 sub call Piece.sample 2 push local 0 and pop local 0 push this 6 push this 1 push constant 16 sub call Piece.sample 2 push local 0 and pop local 0 push local 0 if-goto IF_TRUE4 goto IF_FALSE4 label IF_TRUE4 push pointer 0 push this 0 push constant 16 add push this 1 push constant 16 sub push this 6 push constant 16 sub push this 7 push this 6 push constant 15 sub push this 1 push constant 16 sub push this 6 push this 1 push constant 1 sub call Piece.reDraw 9 pop temp 0 push constant 1 pop this 9 label IF_FALSE4 label IF_FALSE3 push this 8 push constant 2 eq if-goto IF_TRUE5 goto IF_FALSE5 label IF_TRUE5 push this 0 push constant 16 sub push this 1 push constant 16 sub call Piece.sample 2 push local 0 and pop local 0 push this 0 push constant 16 sub push this 1 call Piece.sample 2 push local 0 and pop local 0 push local 0 if-goto IF_TRUE6 goto IF_FALSE6 label IF_TRUE6 push pointer 0 push this 0 push constant 16 sub push this 1 push constant 16 sub push this 2 push constant 16 sub push this 3 push constant 16 add push this 4 push constant 32 add push this 5 push this 6 push this 7 call Piece.reDraw 9 pop temp 0 push constant 1 pop this 9 label IF_FALSE6 label IF_FALSE5 push this 8 push constant 3 eq if-goto IF_TRUE7 goto IF_FALSE7 label IF_TRUE7 push this 4 push constant 16 add push this 5 push constant 32 sub call Piece.sample 2 push local 0 and pop local 0 push this 6 push this 7 push constant 16 sub call Piece.sample 2 push local 0 and pop local 0 push local 0 if-goto IF_TRUE8 goto IF_FALSE8 label IF_TRUE8 push pointer 0 push this 0 push constant 16 add push this 1 push this 2 push this 3 push constant 16 add push this 4 push constant 16 add push this 5 push constant 32 sub push this 6 push this 7 push constant 16 sub call Piece.reDraw 9 pop temp 0 push constant 1 pop this 9 label IF_FALSE8 label IF_FALSE7 push this 8 push constant 4 eq if-goto IF_TRUE9 goto IF_FALSE9 label IF_TRUE9 push this 4 push constant 32 add push this 5 push constant 32 sub call Piece.sample 2 push local 0 and pop local 0 push local 0 if-goto IF_TRUE10 goto IF_FALSE10 label IF_TRUE10 push pointer 0 push this 0 push this 1 push this 2 push constant 16 sub push this 3 push constant 16 add push this 4 push constant 32 add push this 5 push constant 32 sub push this 6 push constant 16 add push this 7 push constant 16 sub call Piece.reDraw 9 pop temp 0 push constant 1 pop this 9 label IF_FALSE10 label IF_FALSE9 push this 8 push constant 5 eq if-goto IF_TRUE11 goto IF_FALSE11 label IF_TRUE11 push this 0 push constant 32 add push this 1 push constant 32 sub call Piece.sample 2 push local 0 and pop local 0 push this 2 push constant 16 add push this 3 push constant 16 sub call Piece.sample 2 push local 0 and pop local 0 push this 6 push constant 16 sub push this 7 push constant 16 add call Piece.sample 2 push local 0 and pop local 0 push local 0 if-goto IF_TRUE12 goto IF_FALSE12 label IF_TRUE12 push pointer 0 push this 0 push constant 32 add push this 1 push constant 32 sub push this 2 push constant 16 add push this 3 push constant 16 sub push this 4 push this 5 push this 6 push constant 16 sub push this 7 push constant 16 add call Piece.reDraw 9 pop temp 0 push constant 1 pop this 9 label IF_FALSE12 label IF_FALSE11 goto IF_END0 label IF_FALSE0 push this 9 push constant 1 eq if-goto IF_TRUE13 goto IF_FALSE13 label IF_TRUE13 push this 8 push constant 0 eq if-goto IF_TRUE14 goto IF_FALSE14 label IF_TRUE14 push this 0 push this 5 call Piece.sample 2 push local 0 and pop local 0 push this 0 push constant 1 sub push this 5 call Piece.sample 2 push local 0 and pop local 0 push local 0 if-goto IF_TRUE15 goto IF_FALSE15 label IF_TRUE15 push pointer 0 push this 0 push constant 16 sub push this 5 push this 6 push this 5 push constant 15 add push this 0 push this 1 push this 2 push this 3 call Piece.reDraw 9 pop temp 0 push constant 2 pop this 9 label IF_FALSE15 label IF_FALSE14 push this 8 push constant 1 eq if-goto IF_TRUE16 goto IF_FALSE16 label IF_TRUE16 push this 0 push constant 16 sub push this 1 push constant 16 add call Piece.sample 2 push local 0 and pop local 0 push this 4 push this 5 push constant 16 add call Piece.sample 2 push local 0 and pop local 0 push this 4 push this 5 push constant 32 add call Piece.sample 2 push local 0 and pop local 0 push local 0 if-goto IF_TRUE17 goto IF_FALSE17 label IF_TRUE17 push pointer 0 push this 0 push constant 16 sub push this 1 push constant 16 add push this 6 push this 7 push constant 16 add push this 4 push this 5 push constant 32 add push this 6 push this 3 call Piece.reDraw 9 pop temp 0 push constant 2 pop this 9 label IF_FALSE17 label IF_FALSE16 push this 8 push constant 2 eq if-goto IF_TRUE18 goto IF_FALSE18 label IF_TRUE18 push this 0 push constant 16 sub push this 1 push constant 16 add call Piece.sample 2 push local 0 and pop local 0 push this 2 push constant 16 add push this 3 push constant 16 sub call Piece.sample 2 push local 0 and pop local 0 push this 4 push constant 32 sub push this 5 call Piece.sample 2 push local 0 and pop local 0 push local 0 if-goto IF_TRUE19 goto IF_FALSE19 label IF_TRUE19 push pointer 0 push this 0 push constant 16 sub push this 1 push constant 16 add push this 2 push constant 16 add push this 3 push constant 16 sub push this 4 push constant 32 sub push this 5 push this 6 push constant 32 sub push this 7 call Piece.reDraw 9 pop temp 0 push constant 2 pop this 9 label IF_FALSE19 label IF_FALSE18 push this 8 push constant 3 eq if-goto IF_TRUE20 goto IF_FALSE20 label IF_TRUE20 push this 0 push constant 16 sub push this 1 call Piece.sample 2 push local 0 and pop local 0 push this 6 push this 7 push constant 16 add call Piece.sample 2 push local 0 and pop local 0 push local 0 if-goto IF_TRUE21 goto IF_FALSE21 label IF_TRUE21 push pointer 0 push this 0 push constant 16 sub push this 1 push this 2 push this 3 push constant 16 sub push this 4 push constant 16 sub push this 5 push constant 32 add push this 6 push this 7 push constant 16 add call Piece.reDraw 9 pop temp 0 push constant 2 pop this 9 label IF_FALSE21 label IF_FALSE20 push this 8 push constant 4 eq if-goto IF_TRUE22 goto IF_FALSE22 label IF_TRUE22 push this 4 push constant 32 sub push this 5 push constant 32 add call Piece.sample 2 push local 0 and pop local 0 push local 0 if-goto IF_TRUE23 goto IF_FALSE23 label IF_TRUE23 push pointer 0 push this 0 push this 1 push this 2 push constant 16 add push this 3 push constant 16 sub push this 4 push constant 32 sub push this 5 push constant 32 add push this 6 push constant 16 sub push this 7 push constant 16 add call Piece.reDraw 9 pop temp 0 push constant 2 pop this 9 label IF_FALSE23 label IF_FALSE22 push this 8 push constant 5 eq if-goto IF_TRUE24 goto IF_FALSE24 label IF_TRUE24 push this 0 push constant 16 sub push this 1 push constant 16 add call Piece.sample 2 push local 0 and pop local 0 push this 4 push constant 16 add push this 5 push constant 16 sub call Piece.sample 2 push local 0 and pop local 0 push this 6 push constant 32 add push this 7 push constant 32 sub call Piece.sample 2 push local 0 and pop local 0 push local 0 if-goto IF_TRUE25 goto IF_FALSE25 label IF_TRUE25 push pointer 0 push this 0 push constant 32 sub push this 1 push constant 16 add push this 2 push constant 16 sub push this 3 push this 4 push this 5 push constant 16 sub push this 6 push constant 16 add push this 7 push constant 32 sub call Piece.reDraw 9 pop temp 0 push constant 2 pop this 9 label IF_FALSE25 label IF_FALSE24 goto IF_END13 label IF_FALSE13 push this 9 push constant 2 eq if-goto IF_TRUE26 goto IF_FALSE26 label IF_TRUE26 push this 8 push constant 0 eq if-goto IF_TRUE27 goto IF_FALSE27 label IF_TRUE27 push this 0 push this 1 push constant 16 add call Piece.sample 2 push local 0 and pop local 0 push this 0 push this 1 push constant 32 add call Piece.sample 2 push local 0 and pop local 0 push local 0 if-goto IF_TRUE28 goto IF_FALSE28 label IF_TRUE28 push pointer 0 push this 0 push this 1 push this 0 push constant 15 add push this 1 push constant 47 add push this 4 push this 5 push this 6 push this 7 call Piece.reDraw 9 pop temp 0 push constant 3 pop this 9 label IF_FALSE28 label IF_FALSE27 push this 8 push constant 1 eq if-goto IF_TRUE29 goto IF_FALSE29 label IF_TRUE29 push this 0 push constant 16 sub push this 1 push constant 16 add call Piece.sample 2 push local 0 and pop local 0 push this 4 push this 5 push constant 16 add call Piece.sample 2 push local 0 and pop local 0 push this 4 push this 5 push constant 32 add call Piece.sample 2 push local 0 and pop local 0 push local 0 if-goto IF_TRUE30 goto IF_FALSE30 label IF_TRUE30 push pointer 0 push this 0 push this 1 push constant 16 add push this 0 push constant 15 add push this 1 push constant 31 add push this 0 push constant 16 add push this 1 push constant 16 sub push this 6 push constant 16 sub push this 7 call Piece.reDraw 9 pop temp 0 push constant 3 pop this 9 label IF_FALSE30 label IF_FALSE29 push this 8 push constant 2 eq if-goto IF_TRUE31 goto IF_FALSE31 label IF_TRUE31 push this 0 push this 1 push constant 16 sub call Piece.sample 2 push local 0 and pop local 0 push this 2 push constant 32 add push this 3 push constant 16 add call Piece.sample 2 push local 0 and pop local 0 push this 6 push constant 16 add push this 7 call Piece.sample 2 push local 0 and pop local 0 push local 0 if-goto IF_TRUE32 goto IF_FALSE32 label IF_TRUE32 push pointer 0 push this 0 push this 1 push constant 16 sub push this 2 push constant 32 sub push this 3 push constant 16 sub push this 4 push constant 16 add push this 5 push constant 32 sub push this 6 push constant 16 add push this 7 call Piece.reDraw 9 pop temp 0 push constant 3 pop this 9 label IF_FALSE32 label IF_FALSE31 push this 8 push constant 3 eq if-goto IF_TRUE33 goto IF_FALSE33 label IF_TRUE33 push this 2 push constant 16 sub push this 3 push constant 16 add call Piece.sample 2 push local 0 and pop local 0 push this 4 push this 5 push constant 32 sub call Piece.sample 2 push local 0 and pop local 0 push local 0 if-goto IF_TRUE34 goto IF_FALSE34 label IF_TRUE34 push pointer 0 push this 0 push this 1 push this 2 push constant 16 sub push this 3 push constant 16 add push this 4 push this 5 push constant 32 sub push this 6 push constant 16 sub push this 7 push constant 16 sub call Piece.reDraw 9 pop temp 0 push constant 3 pop this 9 label IF_FALSE34 label IF_FALSE33 push this 8 push constant 4 eq if-goto IF_TRUE35 goto IF_FALSE35 label IF_TRUE35 push this 0 push constant 16 sub push this 1 push constant 16 sub call Piece.sample 2 push local 0 and pop local 0 push this 2 push constant 32 sub push this 3 call Piece.sample 2 push local 0 and pop local 0 push local 0 if-goto IF_TRUE36 goto IF_FALSE36 label IF_TRUE36 push pointer 0 push this 0 push constant 16 sub push this 1 push constant 16 sub push this 2 push constant 32 sub push this 3 push this 4 push constant 16 add push this 5 push constant 16 sub push this 6 push this 7 call Piece.reDraw 9 pop temp 0 push constant 3 pop this 9 label IF_FALSE36 label IF_FALSE35 push this 8 push constant 5 eq if-goto IF_TRUE37 goto IF_FALSE37 label IF_TRUE37 push this 0 push constant 16 add push this 1 push constant 16 sub call Piece.sample 2 push local 0 and pop local 0 push this 4 push constant 16 sub push this 5 push constant 16 sub call Piece.sample 2 push local 0 and pop local 0 push this 6 push constant 32 sub push this 7 push constant 32 add call Piece.sample 2 push local 0 and pop local 0 push local 0 if-goto IF_TRUE38 goto IF_FALSE38 label IF_TRUE38 push pointer 0 push this 0 push constant 16 add push this 1 push constant 16 sub push this 2 push this 3 push this 4 push constant 16 sub push this 5 push constant 16 add push this 6 push constant 32 sub push this 7 push constant 32 add call Piece.reDraw 9 pop temp 0 push constant 3 pop this 9 label IF_FALSE38 label IF_FALSE37 goto IF_END26 label IF_FALSE26 push this 8 push constant 0 eq if-goto IF_TRUE39 goto IF_FALSE39 label IF_TRUE39 push this 6 push constant 16 add push this 7 call Piece.sample 2 push local 0 and pop local 0 push this 6 push constant 32 add push this 7 call Piece.sample 2 push local 0 and pop local 0 push local 0 if-goto IF_TRUE40 goto IF_FALSE40 label IF_TRUE40 push pointer 0 push this 4 push this 5 push this 6 push this 7 push this 0 push this 1 push constant 32 add push this 0 push constant 47 add push this 1 push constant 47 add call Piece.reDraw 9 pop temp 0 push constant 0 pop this 9 label IF_FALSE40 label IF_FALSE39 push this 8 push constant 1 eq if-goto IF_TRUE41 goto IF_FALSE41 label IF_TRUE41 push this 0 push this 1 push constant 16 sub call Piece.sample 2 push local 0 and pop local 0 push this 6 push constant 16 add push this 7 call Piece.sample 2 push local 0 and pop local 0 push local 0 if-goto IF_TRUE42 goto IF_FALSE42 label IF_TRUE42 push pointer 0 push this 0 push this 1 push constant 16 sub push this 2 push this 3 push constant 16 sub push this 0 push this 1 push this 6 push constant 16 add push this 7 call Piece.reDraw 9 pop temp 0 push constant 0 pop this 9 label IF_FALSE42 label IF_FALSE41 push this 8 push constant 2 eq if-goto IF_TRUE43 goto IF_FALSE43 label IF_TRUE43 push this 0 push constant 32 add push this 1 push constant 16 add call Piece.sample 2 push local 0 and pop local 0 push this 4 push constant 16 sub push this 5 push constant 32 add call Piece.sample 2 push local 0 and pop local 0 push this 6 push constant 16 add push this 7 call Piece.sample 2 push local 0 and pop local 0 push local 0 if-goto IF_TRUE44 goto IF_FALSE44 label IF_TRUE44 push pointer 0 push this 0 push constant 32 add push this 1 push constant 16 add push this 2 push constant 32 add push this 3 push constant 16 add push this 4 push constant 16 sub push this 5 push constant 32 add push this 6 push constant 16 add push this 7 call Piece.reDraw 9 pop temp 0 push constant 0 pop this 9 label IF_FALSE44 label IF_FALSE43 push this 8 push constant 3 eq if-goto IF_TRUE45 goto IF_FALSE45 label IF_TRUE45 push this 4 push this 5 push constant 32 add call Piece.sample 2 push local 0 and pop local 0 push this 6 push constant 16 add push this 7 push constant 16 add call Piece.sample 2 push local 0 and pop local 0 push local 0 if-goto IF_TRUE46 goto IF_FALSE46 label IF_TRUE46 push pointer 0 push this 0 push this 1 push this 2 push constant 16 add push this 3 push constant 16 sub push this 4 push this 5 push constant 32 add push this 6 push constant 16 add push this 7 push constant 16 add call Piece.reDraw 9 pop temp 0 push constant 0 pop this 9 label IF_FALSE46 label IF_FALSE45 push this 8 push constant 4 eq if-goto IF_TRUE47 goto IF_FALSE47 label IF_TRUE47 push this 4 push constant 16 sub push this 5 push constant 16 add call Piece.sample 2 push local 0 and pop local 0 push this 2 push constant 32 add push this 3 call Piece.sample 2 push local 0 and pop local 0 push local 0 if-goto IF_TRUE48 goto IF_FALSE48 label IF_TRUE48 push pointer 0 push this 0 push constant 16 add push this 1 push constant 16 add push this 2 push constant 32 add push this 3 push this 4 push constant 16 sub push this 5 push constant 16 add push this 6 push this 7 call Piece.reDraw 9 pop temp 0 push constant 0 pop this 9 label IF_FALSE48 label IF_FALSE47 push this 8 push constant 5 eq if-goto IF_TRUE49 goto IF_FALSE49 label IF_TRUE49 push this 0 push constant 16 sub push this 1 push constant 32 add call Piece.sample 2 push local 0 and pop local 0 push this 4 push constant 16 add push this 5 call Piece.sample 2 push local 0 and pop local 0 push this 6 push constant 32 add push this 7 push constant 16 sub call Piece.sample 2 push local 0 and pop local 0 push local 0 if-goto IF_TRUE50 goto IF_FALSE50 label IF_TRUE50 push pointer 0 push this 0 push constant 16 sub push this 1 push constant 32 add push this 2 push this 3 push constant 16 add push this 4 push constant 16 add push this 5 push this 6 push constant 32 add push this 7 push constant 16 sub call Piece.reDraw 9 pop temp 0 push constant 0 pop this 9 label IF_FALSE50 label IF_FALSE49 label IF_END26 label IF_END13 label IF_END0 push constant 0 return