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// This file is part of www.nand2tetris.org
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// and the book "The Elements of Computing Systems"
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// by Nisan and Schocken, MIT Press.
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// File name: projects/05/CPU.hdl
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/**
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* The Hack CPU (Central Processing unit), consisting of an ALU,
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* two registers named A and D, and a program counter named PC.
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* The CPU is designed to fetch and execute instructions written in
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* the Hack machine language. In particular, functions as follows:
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* Executes the inputted instruction according to the Hack machine
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* language specification. The D and A in the language specification
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* refer to CPU-resident registers, while M refers to the external
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* memory location addressed by A, i.e. to Memory[A]. The inM input
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* holds the value of this location. If the current instruction needs
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* to write a value to M, the value is placed in outM, the address
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* of the target location is placed in the addressM output, and the
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* writeM control bit is asserted. (When writeM==0, any value may
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* appear in outM). The outM and writeM outputs are combinational:
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* they are affected instantaneously by the execution of the current
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* instruction. The addressM and pc outputs are clocked: although they
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* are affected by the execution of the current instruction, they commit
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* to their new values only in the next time step. If reset==1 then the
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* CPU jumps to address 0 (i.e. pc is set to 0 in next time step) rather
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* than to the address resulting from executing the current instruction.
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*/
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CHIP CPU {
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IN inM[16], // M value input (M = contents of RAM[A])
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instruction[16], // Instruction for execution
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reset; // Signals whether to re-start the current
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// program (reset==1) or continue executing
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// the current program (reset==0).
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OUT outM[16], // M value output
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writeM, // Write to M?
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addressM[15], // Address in data memory (of M)
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pc[15]; // address of next instruction
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PARTS:
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Mux16(a=instruction ,b=ALUout ,sel=instruction[15] ,out=outToAreg );
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ARegister(in=outToAreg ,load=loadAreg ,out=outAreg,out[0..14]=addressM );
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DRegister(in=ALUout ,load=loadDreg ,out=outDreg );
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Mux16(a=outAreg ,b=inM ,sel=instruction[12] ,out=outToALU );
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ALU(x=outDreg ,y=outToALU ,zx=instruction[11] ,nx=instruction[10] ,zy=instruction[9] ,ny=instruction[8] ,f=instruction[7] ,no=instruction[6] ,out=ALUout,out=outM ,zr=zr ,ng=ng );
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And(a=instruction[3],b=instruction[15],out=writeM);
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//when to load A reg
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Not(in=instruction[5],out=notd5);
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Nand(a=instruction[15],b=notd5,out=loadAreg);
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Not(in=ng,out=notNg);
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Not(in=zr,out=notZr);
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//when to load D reg
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And(a=instruction[4],b=instruction[15],out=loadDreg);
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//checking if instruction is a or c before jump decision is made
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And(a=instruction[2],b=instruction[15],out=J1);
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And(a=instruction[1],b=instruction[15],out=J2);
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And(a=instruction[0],b=instruction[15],out=J3);
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//NULL
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Nand(a=J1,b=J2,out=NandJ1J2);
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Nand(a=NandJ1J2,b=J3,out=NoJump);
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//JGT
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And(a=J3,b=J3,out=AndJ3J3);
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Or(a=zr,b=ng,out=orZrNg);
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Not(in=orZrNg,out=NorZrNg);
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And(a=AndJ3J3,b=NorZrNg,out=JGT);
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//JEQ
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And(a=J2,b=J2,out=AndJ2J2);
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And(a=zr,b=zr,out=AndZrZr);
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And(a=AndZrZr,b=AndJ2J2,out=JEQ);
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//JGE
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And(a=J3,b=J2,out=AndJ3J2);
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Or(a=zr,b=notNg,out=AndZrNotNg);
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And(a=AndZrNotNg,b=AndJ3J2,out=JGE);
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//JLT
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And(a=J1,b=J1,out=AndJ1J1);
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And(a=ng,b=ng,out=AndNgNg);
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And(a=AndJ1J1,b=AndNgNg,out=JLT);
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//JNE
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And(a=J3,b=J1,out=AndJ3J1);
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And(a=notZr,b=notZr,out=AndNotZrNotZr);
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And(a=AndNotZrNotZr,b=AndJ3J1,out=JNE);
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//JLE
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And(a=J2,b=J1,out=AndJ2J1);
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And(a=AndJ2J1,b=orZrNg,out=JLE);
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//JMP
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And(a=AndJ3J1,b=J2,out=JMP);
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Not(in=outToLoad,out=outToLoad1); // once needted to know when to increes but also needed to not it so it dosent load the reg when J1J2J3=000
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//4wayMux one
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Mux(a=JMP,b=JGT,sel=instruction[0] ,out=out1);
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Mux(a=JEQ,b=JGE,sel=instruction[0] ,out=out2);
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Mux(a=out1,b=out2, sel=instruction[1] ,out=out5);
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//4wayMux two
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Mux(a=JLT,b=JNE,sel=instruction[0] ,out=out3);
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Mux(a=JLE,b=JMP,sel=instruction[0] ,out=out4);
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Mux(a=out3,b=out4,sel=instruction[1] ,out=out6);
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//2wayMux
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Mux(a=out5,b=out6,sel= instruction[2],out=outToLoad);
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PC(in=outAreg ,load=outToLoad ,inc=outToLoad1 ,reset=reset ,out[0..14]=pc);
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}
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