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// This file is part of www.nand2tetris.org
// and the book "The Elements of Computing Systems"
// by Nisan and Schocken, MIT Press.
// File name: projects/02/ALU.hdl
/**
* The ALU (Arithmetic Logic Unit).
* Computes one of the following functions:
* x+y, x-y, y-x, 0, 1, -1, x, y, -x, -y, !x, !y,
* x+1, y+1, x-1, y-1, x&y, x|y on two 16-bit inputs,
* according to 6 input bits denoted zx,nx,zy,ny,f,no.
* In addition, the ALU computes two 1-bit outputs:
* if the ALU output == 0, zr is set to 1; otherwise zr is set to 0;
* if the ALU output < 0, ng is set to 1; otherwise ng is set to 0.
*/
// Implementation: the ALU logic manipulates the x and y inputs
// and operates on the resulting values, as follows:
// if (zx == 1) set x = 0 // 16-bit constant
// if (nx == 1) set x = !x // bitwise not
// if (zy == 1) set y = 0 // 16-bit constant
// if (ny == 1) set y = !y // bitwise not
// if (f == 1) set out = x + y // integer 2's complement addition
// if (f == 0) set out = x & y // bitwise and
// if (no == 1) set out = !out // bitwise not
// if (out == 0) set zr = 1
// if (out < 0) set ng = 1
CHIP ALU {
IN
x[16], y[16], // 16-bit inputs
zx, // zero the x input?
nx, // negate the x input?
zy, // zero the y input?
ny, // negate the y input?
f, // compute out = x + y (if 1) or x & y (if 0)
no; // negate the out output?
OUT
out[16], // 16-bit output
zr, // 1 if (out == 0), 0 otherwise
ng; // 1 if (out < 0), 0 otherwise
PARTS:
Mux16(a=x,b[0..15]=false,sel=zx,out=outZx);//zx +
Mux16(a=y,b[0..15]=false,sel=zy,out=outZy);//zy +
Not16(in=outZx,out=outNx1);//nx1
Not16(in=outZy,out=outNy1);//ny1
Mux16(a=outZx,b=outNx1,sel=nx,out=outNx);//nx +
Mux16(a=outZy,b=outNy1,sel=ny,out=outNy);//ny +
Add16(a=outNx,b=outNy,out=outF1);//f1 +
And16(a=outNy,b=outNx,out=outF0);//f0 +
Mux16(a=outF0,b=outF1,sel=f,out=outF);//f
Not16(in=outF,out=outNo1);//no +
Mux16(a=outF, b=outNo1, sel=no, out=out, out[15]=ng, out[0..7]=zr1, out[8..15]=zr2); +
Or8Way(in=zr1,out=out2);
Or8Way(in=zr2,out=out3);
Not(in=out2,out=out4);
Not(in=out3,out=out5);
And(a=out4,b=out5,out=zr);
}
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// This file is part of www.nand2tetris.org
// and the book "The Elements of Computing Systems"
// by Nisan and Schocken, MIT Press.
// File name: projects/02/Adder16.hdl
/**
* Adds two 16-bit values.
* The most significant carry bit is ignored.
*/
CHIP Add16 {
IN a[16], b[16];
OUT out[16];
PARTS:
HalfAdder(a=a[0], b=b[0], sum=out[0], carry=carry1);
FullAdder(a=a[1], b=b[1], c=carry1, sum=out[1], carry=carry2);
FullAdder(a=a[2], b=b[2], c=carry2, sum=out[2], carry=carry3);
FullAdder(a=a[3], b=b[3], c=carry3, sum=out[3], carry=carry4);
FullAdder(a=a[4], b=b[4], c=carry4, sum=out[4], carry=carry5);
FullAdder(a=a[5], b=b[5], c=carry5, sum=out[5], carry=carry6);
FullAdder(a=a[6], b=b[6], c=carry6, sum=out[6], carry=carry7);
FullAdder(a=a[7], b=b[7], c=carry7, sum=out[7], carry=carry8);
FullAdder(a=a[8], b=b[8], c=carry8, sum=out[8], carry=carry9);
FullAdder(a=a[9], b=b[9], c=carry9, sum=out[9], carry=carry10);
FullAdder(a=a[10],b=b[10],c=carry10,sum=out[10],carry=carry11);
FullAdder(a=a[11],b=b[11],c=carry11,sum=out[11],carry=carry12);
FullAdder(a=a[12],b=b[12],c=carry12,sum=out[12],carry=carry13);
FullAdder(a=a[13],b=b[13],c=carry13,sum=out[13],carry=carry14);
FullAdder(a=a[14],b=b[14],c=carry14,sum=out[14],carry=carry15);
FullAdder(a=a[15],b=b[15],c=carry15,sum=out[15],carry=carry16);
}
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// This file is part of www.nand2tetris.org
// and the book "The Elements of Computing Systems"
// by Nisan and Schocken, MIT Press.
// File name: projects/02/FullAdder.hdl
/**
* Computes the sum of three bits.
*/
CHIP FullAdder {
IN a, b, c; // 1-bit inputs
OUT sum, // Right bit of a + b + c
carry; // Left bit of a + b + c
PARTS:
HalfAdder(a=b,b=c,sum=sum1,carry=carry1);
HalfAdder(a=a,b=sum1,sum=sum,carry=carry2);
Or(a=carry1,b=carry2,out=carry);
}
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// This file is part of www.nand2tetris.org
// and the book "The Elements of Computing Systems"
// by Nisan and Schocken, MIT Press.
// File name: projects/02/HalfAdder.hdl
/**
* Computes the sum of two bits.
*/
CHIP HalfAdder {
IN a, b; // 1-bit inputs
OUT sum, // Right bit of a + b
carry; // Left bit of a + b
PARTS:
Xor(a=a,b=b,out=sum);
And(a=a,b=b,out=carry);
}
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// This file is part of www.nand2tetris.org
// and the book "The Elements of Computing Systems"
// by Nisan and Schocken, MIT Press.
// File name: projects/02/Inc16.hdl
/**
* 16-bit incrementer:
* out = in + 1 (arithmetic addition)
*/
CHIP Inc16 {
IN in[16];
OUT out[16];
PARTS:
Add16(a=in, b[1..15]=false, b[0]=true , out=out);
}