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Executable
+310
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function Square.new 0
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push constant 3
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call Memory.alloc 1
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pop pointer 0
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push argument 0
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pop this 0
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push argument 1
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pop this 1
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push argument 2
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pop this 2
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push pointer 0
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call Square.draw 1
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pop temp 0
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push pointer 0
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return
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function Square.dispose 0
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push argument 0
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pop pointer 0
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push pointer 0
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call Memory.deAlloc 1
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pop temp 0
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push constant 0
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return
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function Square.draw 0
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push argument 0
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pop pointer 0
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push constant 1
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neg
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call Screen.setColor 1
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pop temp 0
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push this 0
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push this 1
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push this 0
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push this 2
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add
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push this 1
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push this 2
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add
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call Screen.drawRectangle 4
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pop temp 0
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push constant 0
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return
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function Square.erase 0
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push argument 0
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pop pointer 0
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push constant 0
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call Screen.setColor 1
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pop temp 0
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push this 0
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push this 1
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push this 0
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push this 2
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add
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push this 1
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push this 2
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add
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call Screen.drawRectangle 4
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pop temp 0
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push constant 0
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return
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function Square.incSize 0
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push argument 0
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pop pointer 0
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push this 1
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push this 2
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add
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push constant 254
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lt
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push this 0
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push this 2
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add
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push constant 510
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lt
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and
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not
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if-goto L0
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push pointer 0
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call Square.erase 1
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pop temp 0
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push this 2
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push constant 2
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add
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pop this 2
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push pointer 0
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call Square.draw 1
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pop temp 0
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goto L1
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label L0
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label L1
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push constant 0
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return
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function Square.decSize 0
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push argument 0
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pop pointer 0
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push this 2
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push constant 2
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gt
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not
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if-goto L2
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push pointer 0
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call Square.erase 1
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pop temp 0
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push this 2
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push constant 2
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sub
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pop this 2
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push pointer 0
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call Square.draw 1
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pop temp 0
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goto L3
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label L2
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label L3
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push constant 0
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return
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function Square.moveUp 0
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push argument 0
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pop pointer 0
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push this 1
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push constant 1
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gt
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not
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if-goto L4
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push constant 0
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call Screen.setColor 1
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pop temp 0
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push this 0
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push this 1
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push this 2
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add
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push constant 1
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sub
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push this 0
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push this 2
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add
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push this 1
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push this 2
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add
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call Screen.drawRectangle 4
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pop temp 0
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push this 1
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push constant 2
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sub
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pop this 1
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push constant 1
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neg
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call Screen.setColor 1
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pop temp 0
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push this 0
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push this 1
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push this 0
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push this 2
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add
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push this 1
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push constant 1
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add
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call Screen.drawRectangle 4
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pop temp 0
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goto L5
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label L4
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label L5
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push constant 0
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return
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function Square.moveDown 0
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push argument 0
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pop pointer 0
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push this 1
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push this 2
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add
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push constant 254
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lt
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not
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if-goto L6
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push constant 0
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call Screen.setColor 1
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pop temp 0
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push this 0
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push this 1
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push this 0
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push this 2
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add
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push this 1
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push constant 1
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add
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call Screen.drawRectangle 4
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pop temp 0
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push this 1
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push constant 2
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add
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pop this 1
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push constant 1
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neg
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call Screen.setColor 1
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pop temp 0
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push this 0
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push this 1
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push this 2
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add
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push constant 1
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sub
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push this 0
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push this 2
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add
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push this 1
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push this 2
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add
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call Screen.drawRectangle 4
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pop temp 0
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goto L7
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label L6
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label L7
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push constant 0
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return
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function Square.moveLeft 0
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push argument 0
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pop pointer 0
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push this 0
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push constant 1
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gt
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not
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if-goto L8
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push constant 0
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call Screen.setColor 1
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pop temp 0
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push this 0
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push this 2
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add
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push constant 1
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sub
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push this 1
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push this 0
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push this 2
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add
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push this 1
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push this 2
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add
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call Screen.drawRectangle 4
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pop temp 0
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push this 0
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push constant 2
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sub
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pop this 0
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push constant 1
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neg
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call Screen.setColor 1
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pop temp 0
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push this 0
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push this 1
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push this 0
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push constant 1
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add
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push this 1
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push this 2
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add
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call Screen.drawRectangle 4
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pop temp 0
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goto L9
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label L8
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label L9
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push constant 0
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return
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function Square.moveRight 0
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push argument 0
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pop pointer 0
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push this 0
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push this 2
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add
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push constant 510
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lt
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not
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if-goto L10
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push constant 0
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call Screen.setColor 1
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pop temp 0
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push this 0
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push this 1
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push this 0
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push constant 1
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add
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push this 1
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push this 2
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add
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call Screen.drawRectangle 4
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pop temp 0
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push this 0
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push constant 2
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add
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pop this 0
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push constant 1
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neg
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call Screen.setColor 1
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pop temp 0
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push this 0
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push this 2
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add
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push constant 1
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sub
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push this 1
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push this 0
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push this 2
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add
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push this 1
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push this 2
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add
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call Screen.drawRectangle 4
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pop temp 0
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goto L11
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label L10
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label L11
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push constant 0
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return
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